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	<title>Chris Cowdery</title>
	<link>http://www.chriscowdery.com</link>
	<description>Coding, Design and all things Tech</description>
	<lastBuildDate>Wed, 18 Apr 2012 07:42:32 +0000</lastBuildDate>
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	<item>
		<title>Things I&#8217;ve Learned The Hard Way So You Don&#8217;t Have To</title>
		<description><![CDATA[This past Thursday I gave a Tech Talk for the Society of Software Engineers titled Things I&#8217;ve Learned The Hard Way So You Don&#8217;t Have To (a.k.a. Hacking Life).
This Tech Talk was very different than every other one I&#8217;ve given as it really wasn&#8217;t about any technology at all. In essence, it was a talk about everything [...]]]></description>
		<link>http://www.chriscowdery.com/2012/04/things-ive-learned-the-hard-way-so-you-dont-have-to/</link>
			</item>
	<item>
		<title>CG2 Ray Tracer Updates</title>
		<description><![CDATA[Howdy folks!
These past two weeks have been an interesting few for my ray tracer. It began with this:


That&#8217;s not a lossy image, unfortunately it&#8217;s my graphics card doing some ungodly things. Occasionally, it would cause the system to freeze entirely when drawing the app, but for the most part, things weren&#8217;t so bad&#8230;. until my [...]]]></description>
		<link>http://www.chriscowdery.com/2012/02/cg2-ray-tracer-updates/</link>
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	<item>
		<title>CG2 Raytracer: Assignment 5</title>
		<description><![CDATA[Alas, here it is! Reflections!
Good news is that I have reflections working the way I want, bad news is that I&#8217;ve incurred a lot of technical debt in the process so I&#8217;ll be working some refactoring this weekend. Truth be told, I&#8217;ve been working on it for a while (another completely codebase), but I haven&#8217;t [...]]]></description>
		<link>http://www.chriscowdery.com/2012/02/cg2-raytracer-assignment-5/</link>
			</item>
	<item>
		<title>CG2 Raytracer Updates</title>
		<description><![CDATA[Now that the blog is back, here are some of the images I from previous milestones:


]]></description>
		<link>http://www.chriscowdery.com/2012/02/cg2-raytracer-updates/</link>
			</item>
	<item>
		<title>A few Updates!</title>
		<description><![CDATA[Hey folks!
I was encountering an issue earlier where Wordpress wasn&#8217;t letting me post updates, but alas, that&#8217;s all fixed and the site is back up and running. Whoo hoo!
In other news, I just got an apartment in Pittsburgh this past weekend, so that&#8217;s really awesome! I&#8217;ll be a mile away from Apple Pittsburgh, and it&#8217;s [...]]]></description>
		<link>http://www.chriscowdery.com/2012/02/a-few-updates/</link>
			</item>
	<item>
		<title>CG2 Raytracer – Checkpoint 2 &#8220;Not What You Expected&#8221;</title>
		<description><![CDATA[Checkpoint #2 &#8211; Release Name: &#8220;Not What You Expected&#8221; (http://dl.dropbox.com/u/113994/silly/gifs/J5kTJ.gif)
Remember how last week&#8217;s ray tracer was in OpenGL and GLUT? Boy, that was a mistake. Although I got the end result I was hoping for, I really shot myself in the foot for future increments. The primary reason for this was that I was attacking [...]]]></description>
		<link>http://www.chriscowdery.com/2011/12/cg2-raytracer-checkpoint-2/</link>
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	<item>
		<title>CG2 Raytracer &#8211; Checkpoint 1</title>
		<description><![CDATA[In the following weeks to come I&#8217;ll be posting my progress in RIT&#8217;s Computer Graphics II class with Professor Bailey. It&#8217;s required to blog about our work as it evolves, and this seemed like an excellent venue! So, without further ado:

Setting up the Scene
In this assignment I began my recreation of Turner Whitted&#8217;s famous ray [...]]]></description>
		<link>http://www.chriscowdery.com/2011/12/cg2-raytracer-checkpoint-1/</link>
			</item>
	<item>
		<title>Fun with CV</title>
		<description><![CDATA[In keeping with my recent computer vision kick, I thought it would be good fun to have an SSE Tech Talk on the basics of computer vision and how you can use it in projects.
The talk went over very well and afterwards we all made a bacon detector, and had some fun with optical flow.

The [...]]]></description>
		<link>http://www.chriscowdery.com/2011/04/fun-with-cv/</link>
			</item>
	<item>
		<title>APHOG: Computer Vision Research</title>
		<description><![CDATA[This winter I was very busy doing some research on pedestrian detection for my Advanced Computer Vision course at RIT. During this course my teammates and I created a really nifty way of doing complex object detection &#8211; by combining both holistic and parts-based paradigms into a single paradigm: APHOG or Assisted Pyramid Histogram of [...]]]></description>
		<link>http://www.chriscowdery.com/2011/04/aphog-computer-vision-research/</link>
			</item>
	<item>
		<title>iOS Tech Talk</title>
		<description><![CDATA[
The iOS Tech Talk this past Thursday was a smash hit! Not only did the lab overflow with people, we covered a lot of ground with Objective-C, Xcode, Interface Builder, Cocoa Touch and parts of the iOS SDK.
Bittersweet news is that the room was so packed we couldn&#8217;t squeeze a video camera in there. So [...]]]></description>
		<link>http://www.chriscowdery.com/2010/10/ios-tech-talk/</link>
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